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Here are some bios on some of our active members:
- Aarmstrong-Assistant Squad Leader- Aarm is a system admin, hosting servers for the Allegiance Plus core. As a pilot he is at home in any ship and is an excellent Tac pilot. As a commander, he is versatile in both his tech options and his planning. It is difficult to truly catch Aarmstrong off-guard and even more difficult to overcome his resolve.
- Callsign: Aarmstrong
- Nick: Aarm
- Aeris-Squad Leader- Aeris is a top-notch pilot. Versatility in many combat situations puts him at the top of the list of pilots who are guaranteed to get things done. If there is heavy action in a game you can be assured that Aeris is right in the middle if it.
These qualities made Aeris an obvious choice for squad leader.
- Callsign: Aeris
- Nick: Pos
- Anduin- After taking a long time off right after cadet training, Anduin has returned and is hoping to pick up where he left off. Happiest in a scout, he prefers to do the little things: probing, defending against stealth craft, and especially nanning successful bomb runs. Quiet and patient, Anduin seeks to perform any role to help the team and to constantly learn and improve his skills in every aspect of the game.
- Callsign: Anduin
- Nick: None
- Anguirel-Senator- Anguirel is the public face of the Knights. Although he hasn't had as much time to play lately, he is active in the Free Allegiance forums in his role as Senator for PK and as the Head of the Cadet program. His skills lie in his ability to adapt rapidly to changing situations, and he prefers versatile loadouts to single-intent ones. His favored ship is the Stealth Fighter (Arrr!), but you'll often see him in a scout probing sectors and then harrassing miners or cons. A true pirate by nature, Ang is often relentless in his pursuit of enemy resources. Anguirel also often acts as Commander for the Knights, where he favors the highly versatile Belters and Rixian Unity. Although he personally favors Tactical, his choice of tech in a game is usually determined more by the arrangement of Tech rocks than anything else.
- Callsign:Anguirel
- Nick: Ang
- Arkof- A Knight of one year as of 2005, Arkof ia a jack-of-all-trades, making his home in any of the small-class ships. He is equally at home in any ship that is small and maneuverable, and excels at scouting. Arkof is also one of our pilots you can find staring at you through a gunner's scope. His participation is intermittent due to his nomadic nature, but he is always welcome.
- Callsign: Arkof
- Nick: None
- Azaron- A Cadet graduate, Azaron finds comfort in the fact that he is versatile above all else. He is equally at home in scouts and fighters of all types, and can even be found in a wolfpack of stealth bombers. Azaron is the type who will never say die and continues the fight in spite of the attitude of those around him. His favorite ships are scouts, fighters and stealth bombers and his favorite factions are Belters, Rix and Bios.
- Callsign: Azaron
- Nick: Az, 2pack
- BaronWaste- BaronWaste is one of the founders of Palidor's Knights. Formerly the field commander of the Knights, Baron has now stepped down from the Knights and we eagerly anticipate his decision to return to us.
- Callsign: BaronWaste
- Nick: BarWa
- Beauty- Beauty lives in a scout and supports whatever action is going on. Plays wherever needed, but not to confident in setting a direction. Tends to be slightly impatient. Has delusions of commanding one day. And has a slight preference for BIOS, TF and Rix.
- Callsign: Beauty
- Nick: None
- Deschain- Yet another versatile pilot who has chosen to add his skill to the PK arsenal, Deschain chooses to dedicate himself to things that others view as trivial. You can depend on Des for any number of mundane tasks, such as defending bases, cons and miners. He also enjoys testing his skill in a turret, but when one is not available, he has no fear of going toe to toe with any other pilot in a fighter class craft to get the job done. You'll not find this pilot backing down from a fight, but you may see him leading one as he is quite a strong up-and-coming commander.
- Callsign: Deschain
- Nick: None
- D-Boy- Scouting and turreting are D-boy's strong points. He can often be seen scouting enemy sectors for an upcoming offensive or nanning a bomber on its way to a target. If you don't see him in the nan train, chances are he's the one blasting you to bits from the gunner's seat.
- Callsign: D_boy
- Nick: None
- Jabbett- Jabbett's preferred method of engagement is stealth, manipulating a ship's signature to allow for invisible strikes from a distance, then fading quickly away before defenders arrive. When not flying unseen in enemy territory, Jabbett can be found in almost any support role, and is not above simple tasks like nanning a bomber or probing sectors with a poor eye.
- Callsign: Jabbett
- Nick: Jab
- ImmortalZ-Assistant Squad Leader- An excellent Tac pilot, ImmortalZ can nearly always be found in the middle of a stealth bomber wolf pack or behind the controls of a stealth fighter taking out an enemy's resources. A true team player, ImmortalZ will take on whatever role his team is in need of at the time.
- Callsign: ImmortalZ
- Nick: Imm, ImmZ
- Keeps- At the beginning of any given game, you can see Keeps either scouting sectors and vacuuming up tech items to help with team advancement or defending cons and whoring miners in a light int. Later in the game, he could be anywhere as he thoroughly enjoys making an enemy's life as miserable as possible using cap ships and stealth bombers as well as heavy scouts. Also high on his list of priorities is keeping his team's bombers alive, so you just might see him in the nan train of that game-ending bomb run.
- Callsign: Keeps
- Nick: None
- Kopper- Another Cadet graduate, Kopper goes berserk when defending and rejoices in pulverizing opposing bombers. He is a team player and can often be found doing sector probbing, nanning bombers/cons/miners, scouting/pod picking in opponent sectors, serving as decoy or in opponent miner S&D. His preferred ships are the fighter, the stealth fighter and the scout, Kopper never resigns unless his team's commander states so.
- Callsign: Kopper
- Nick: Kopperhead
- Masauu- A veteran in the squad, Masauu has recently returned to us. He is an excellent fighter, nearly unbeatable in a one- on- one engagement, be it in fighters, ints, or scouts. His loves are miner hunting and general purpose whorring. As a strong and versatile pilot, Masauu is one of our greatest assets.
- Callsign: Masauu
- Nick: None
- Orion-Assistant Squad Leader- Orion is one of the people who provide guidance for the squad. He is a strong pilot, though he is rarely active. His current role is a diplomatic one, although he is looking forward to returning to active game play.
- Callsign: Orion
- Nick: Onion, Oreo
- Radikal- A premiere whore, the pilot formerly known as 2Rad is confidently creating his own space within the squad. His confidence in his abilities is certainly not misplaced as many are willing to vouch for his abilities in fighter class craft. Radikal is a pilot that can be counted on for defense, be it for bases, miners or cons, and he is more than able to hold his own in an offensive situation. Furballing and turreting are his favorite activities, and it just comes as a bonus that he is good at what he likes.
- Callsigns: Radikal
- Nicks: None
- Saxy37- A strong pilot and helpful player, Saxy can be found in nearly any craft and is an excellent bomber pilot and gunner. Saxy has frequently equated turreting to passionate lovemaking. This may be a just recently discovered side effect of his new "special interface" apparently obtained specifically to enhance turreting ability. All other Knights are, coincidentally, scrambling to find their own "special interfaces" in light of the news of these potential side effects.
Saxy has also joined up with @ACS to strengthen his command abilities and become a leader of the Knights.
- Callsign: Saxy37
- Nick: Saxy
- Shotgun- Shotgun is a very strong pilot and is excellent with Tac, especially stealth bombers, and is known for his skills in bombing and HTT runs. Shotgun is also a strong commander, able to change his strategy to fit any situation. Shotgun prides himself on his ability to work in a group, be it with a wingman or a wolfpack, and he rarely allows the loss of a wingmate.
Shotty is a very valuable asset for PK, having recently stepped down as Squad Leader after a term of about 3 1/2 years to rejoin the rank and file as a foot soldier for the cause.
- Callsign: Shotgun
- Nick: Shot, Shotty
- Soma- A fine dogfighter, Soma joined at about the same time as Anguirel. Unfortunately he was called to duty shortly thereafter and is currently serving in Afghanistan. He looks forward to rejoining us in games when he returns.
- Callsign: Soma
- Nick: None
- Sultan- Sultan is an excellent all-around player. Strong as a pilot and as a commander, he seems to make it a point to be versatile.
- Callsign: Sultan
- Nick: Sully
- XiX36- XiX36 is another good all-around pilot, another Knight who is truly at home in almost every role in the field.
- Callsign: xix36
- Nick: xix
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